Signals in the Margins
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Grenzmark and Welcome!

An overview and little explainer on the Grenzmark region in Avigard.

Sample entry — starter content for this blog.

Grenzmark Whitehaven Region

Grenzmark is the first area I decided I wanted to make as a regional playable hex map in Valokus. A small part of my unique fantasy setting. Hexes are 6 miles at the smallest scale.

I imagine whithaven and nearby villages would prove common and good starting locations and then the closer to the Brightfrost Peaks you get, the more dangerous and risky things become. The villages and towns in the mountains are more fortified to protect against the known presence of Goreklings in the region.

Goreklings are rumored by many to have found a home in the ancient abandoned Salkrom ruins, Frostkrone.

Frostkrone passes beneath the active volcano of the region, tunneling towards the other distant side of the Brightfrost Peaks miles away.

Grenzmark’s local history as initially being established and ran by the Church of the Pantheon of Roses means that even with it now being effectively vassalized by the church into the new kingdom of grenzmark, the leader and royal family is expected full loyalty to the Rosanian Church in exchange for the full authority of the church.

Erlholdt to the southwest is a dynastic kingdom that has existed in friction with the Rosanian Church for a while. Crossing the border into the low lying kingdom from Grenzmark offers quite the change in perspective for many.

Whithaven is a big busy trade hub mostly from travellers heading south from Tyshori lands. This means Whithaven and Grenzmark as a whole has a large population of Konurom alongside humans. Friendly relations allows easy passage through established border gates as long as one has proper reason for travel and enough for the gate fees.


All of this is ultimately in the goal of making an area that will be a good introduction to Avigard. My Renaissance and Age of Enlightenment era fantasy setting, one without the usual conventions of elves and orcs exactly.

Here you’ll find the silverfolk of the Konurom, or the broad shouldered flower-headed plantfolk of the Royñi.

Everything has been made from scratch. Even then I hope for it to be approachable and to write many things in this paracosm of my own creation. I’ve spent many years working on it, and believe it’s finally ready to begin sharing. Even if not fully complete.

A full 2E compatible document is in the works, that will include even some new classes like the Wyrdling, as well as an overview of the freeform casting magic system of Avigard that replaced vancian. I shall be posting that here too over time.

I suppose next though would be an inspirations page…